Name | Type | Description |
GLbitfield
|
uint
|
|
GLboolean
|
ubyte
|
|
GLbyte
|
byte
|
|
GLchar
|
char
|
|
GLclampd
|
double
|
|
GLclampf
|
float
|
|
GLDEBUGPROC
|
nothrow @nogc extern(C) void function(uint, uint, uint, uint, int, const(char)*, const(void)*)
|
|
GLdouble
|
double
|
|
GLenum
|
uint
|
|
GLfloat
|
float
|
|
GLhalf
|
ushort
|
|
GLint
|
int
|
|
GLint64
|
long
|
|
GLintptr
|
long
|
|
GLshort
|
short
|
|
GLsizei
|
int
|
|
GLsizeiptr
|
long
|
|
GLsync
|
gfx.bindings.opengl.gl.__GLsync*
|
|
GLubyte
|
ubyte
|
|
GLuint
|
uint
|
|
GLuint64
|
ulong
|
|
GLushort
|
ushort
|
|
GLvoid
|
void
|
|
PFN_glActiveShaderProgram
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glActiveTexture
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glAttachShader
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glBeginConditionalRender
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glBeginQuery
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glBeginQueryIndexed
|
nothrow @nogc extern(C) void function(uint, uint, uint)
|
|
PFN_glBeginTransformFeedback
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glBindAttribLocation
|
nothrow @nogc extern(C) void function(uint, uint, const(char)*)
|
|
PFN_glBindBuffer
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glBindBufferBase
|
nothrow @nogc extern(C) void function(uint, uint, uint)
|
|
PFN_glBindBufferRange
|
nothrow @nogc extern(C) void function(uint, uint, uint, long, long)
|
|
PFN_glBindBuffersBase
|
nothrow @nogc extern(C) void function(uint, uint, int, const(uint)*)
|
|
PFN_glBindBuffersRange
|
nothrow @nogc extern(C) void function(uint, uint, int, const(uint)*, const(long)*, const(long)*)
|
|
PFN_glBindFragDataLocation
|
nothrow @nogc extern(C) void function(uint, uint, const(char)*)
|
|
PFN_glBindFragDataLocationIndexed
|
nothrow @nogc extern(C) void function(uint, uint, uint, const(char)*)
|
|
PFN_glBindFramebuffer
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glBindImageTexture
|
nothrow @nogc extern(C) void function(uint, uint, int, ubyte, int, uint, uint)
|
|
PFN_glBindImageTextures
|
nothrow @nogc extern(C) void function(uint, int, const(uint)*)
|
|
PFN_glBindProgramPipeline
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glBindRenderbuffer
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glBindSampler
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glBindSamplers
|
nothrow @nogc extern(C) void function(uint, int, const(uint)*)
|
|
PFN_glBindTexture
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glBindTextures
|
nothrow @nogc extern(C) void function(uint, int, const(uint)*)
|
|
PFN_glBindTextureUnit
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glBindTransformFeedback
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glBindVertexArray
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glBindVertexBuffer
|
nothrow @nogc extern(C) void function(uint, uint, long, int)
|
|
PFN_glBindVertexBuffers
|
nothrow @nogc extern(C) void function(uint, int, const(uint)*, const(long)*, const(int)*)
|
|
PFN_glBlendColor
|
nothrow @nogc extern(C) void function(float, float, float, float)
|
|
PFN_glBlendEquation
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glBlendEquationi
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glBlendEquationSeparate
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glBlendEquationSeparatei
|
nothrow @nogc extern(C) void function(uint, uint, uint)
|
|
PFN_glBlendFunc
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glBlendFunci
|
nothrow @nogc extern(C) void function(uint, uint, uint)
|
|
PFN_glBlendFuncSeparate
|
nothrow @nogc extern(C) void function(uint, uint, uint, uint)
|
|
PFN_glBlendFuncSeparatei
|
nothrow @nogc extern(C) void function(uint, uint, uint, uint, uint)
|
|
PFN_glBlitFramebuffer
|
nothrow @nogc extern(C) void function(int, int, int, int, int, int, int, int, uint, uint)
|
|
PFN_glBlitNamedFramebuffer
|
nothrow @nogc extern(C) void function(uint, uint, int, int, int, int, int, int, int, int, uint, uint)
|
|
PFN_glBufferData
|
nothrow @nogc extern(C) void function(uint, long, const(void)*, uint)
|
|
PFN_glBufferStorage
|
nothrow @nogc extern(C) void function(uint, long, const(void)*, uint)
|
|
PFN_glBufferSubData
|
nothrow @nogc extern(C) void function(uint, long, long, const(void)*)
|
|
PFN_glCheckFramebufferStatus
|
nothrow @nogc extern(C) uint function(uint)
|
|
PFN_glCheckNamedFramebufferStatus
|
nothrow @nogc extern(C) uint function(uint, uint)
|
|
PFN_glClampColor
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glClear
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glClearBufferData
|
nothrow @nogc extern(C) void function(uint, uint, uint, uint, const(void)*)
|
|
PFN_glClearBufferfi
|
nothrow @nogc extern(C) void function(uint, int, float, int)
|
|
PFN_glClearBufferfv
|
nothrow @nogc extern(C) void function(uint, int, const(float)*)
|
|
PFN_glClearBufferiv
|
nothrow @nogc extern(C) void function(uint, int, const(int)*)
|
|
PFN_glClearBufferSubData
|
nothrow @nogc extern(C) void function(uint, uint, long, long, uint, uint, const(void)*)
|
|
PFN_glClearBufferuiv
|
nothrow @nogc extern(C) void function(uint, int, const(uint)*)
|
|
PFN_glClearColor
|
nothrow @nogc extern(C) void function(float, float, float, float)
|
|
PFN_glClearDepth
|
nothrow @nogc extern(C) void function(double)
|
|
PFN_glClearDepthf
|
nothrow @nogc extern(C) void function(float)
|
|
PFN_glClearNamedBufferData
|
nothrow @nogc extern(C) void function(uint, uint, uint, uint, const(void)*)
|
|
PFN_glClearNamedBufferSubData
|
nothrow @nogc extern(C) void function(uint, uint, long, long, uint, uint, const(void)*)
|
|
PFN_glClearNamedFramebufferfi
|
nothrow @nogc extern(C) void function(uint, uint, int, float, int)
|
|
PFN_glClearNamedFramebufferfv
|
nothrow @nogc extern(C) void function(uint, uint, int, const(float)*)
|
|
PFN_glClearNamedFramebufferiv
|
nothrow @nogc extern(C) void function(uint, uint, int, const(int)*)
|
|
PFN_glClearNamedFramebufferuiv
|
nothrow @nogc extern(C) void function(uint, uint, int, const(uint)*)
|
|
PFN_glClearStencil
|
nothrow @nogc extern(C) void function(int)
|
|
PFN_glClearTexImage
|
nothrow @nogc extern(C) void function(uint, int, uint, uint, const(void)*)
|
|
PFN_glClearTexSubImage
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int, int, int, uint, uint, const(void)*)
|
|
PFN_glClientWaitSync
|
nothrow @nogc extern(C) uint function(gfx.bindings.opengl.gl.__GLsync*, uint, ulong)
|
|
PFN_glClipControl
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glColorMask
|
nothrow @nogc extern(C) void function(ubyte, ubyte, ubyte, ubyte)
|
|
PFN_glColorMaski
|
nothrow @nogc extern(C) void function(uint, ubyte, ubyte, ubyte, ubyte)
|
|
PFN_glCompileShader
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glCompressedTexImage1D
|
nothrow @nogc extern(C) void function(uint, int, uint, int, int, int, const(void)*)
|
|
PFN_glCompressedTexImage2D
|
nothrow @nogc extern(C) void function(uint, int, uint, int, int, int, int, const(void)*)
|
|
PFN_glCompressedTexImage3D
|
nothrow @nogc extern(C) void function(uint, int, uint, int, int, int, int, int, const(void)*)
|
|
PFN_glCompressedTexSubImage1D
|
nothrow @nogc extern(C) void function(uint, int, int, int, uint, int, const(void)*)
|
|
PFN_glCompressedTexSubImage2D
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int, uint, int, const(void)*)
|
|
PFN_glCompressedTexSubImage3D
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int, int, int, uint, int, const(void)*)
|
|
PFN_glCompressedTextureSubImage1D
|
nothrow @nogc extern(C) void function(uint, int, int, int, uint, int, const(void)*)
|
|
PFN_glCompressedTextureSubImage2D
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int, uint, int, const(void)*)
|
|
PFN_glCompressedTextureSubImage3D
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int, int, int, uint, int, const(void)*)
|
|
PFN_glCopyBufferSubData
|
nothrow @nogc extern(C) void function(uint, uint, long, long, long)
|
|
PFN_glCopyImageSubData
|
nothrow @nogc extern(C) void function(uint, uint, int, int, int, int, uint, uint, int, int, int, int, int, int, int)
|
|
PFN_glCopyNamedBufferSubData
|
nothrow @nogc extern(C) void function(uint, uint, long, long, long)
|
|
PFN_glCopyTexImage1D
|
nothrow @nogc extern(C) void function(uint, int, uint, int, int, int, int)
|
|
PFN_glCopyTexImage2D
|
nothrow @nogc extern(C) void function(uint, int, uint, int, int, int, int, int)
|
|
PFN_glCopyTexSubImage1D
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int)
|
|
PFN_glCopyTexSubImage2D
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int, int, int)
|
|
PFN_glCopyTexSubImage3D
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int, int, int, int)
|
|
PFN_glCopyTextureSubImage1D
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int)
|
|
PFN_glCopyTextureSubImage2D
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int, int, int)
|
|
PFN_glCopyTextureSubImage3D
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int, int, int, int)
|
|
PFN_glCreateBuffers
|
nothrow @nogc extern(C) void function(int, uint*)
|
|
PFN_glCreateFramebuffers
|
nothrow @nogc extern(C) void function(int, uint*)
|
|
PFN_glCreateProgram
|
nothrow @nogc extern(C) uint function()
|
|
PFN_glCreateProgramPipelines
|
nothrow @nogc extern(C) void function(int, uint*)
|
|
PFN_glCreateQueries
|
nothrow @nogc extern(C) void function(uint, int, uint*)
|
|
PFN_glCreateRenderbuffers
|
nothrow @nogc extern(C) void function(int, uint*)
|
|
PFN_glCreateSamplers
|
nothrow @nogc extern(C) void function(int, uint*)
|
|
PFN_glCreateShader
|
nothrow @nogc extern(C) uint function(uint)
|
|
PFN_glCreateShaderProgramv
|
nothrow @nogc extern(C) uint function(uint, int, const(char*)*)
|
|
PFN_glCreateTextures
|
nothrow @nogc extern(C) void function(uint, int, uint*)
|
|
PFN_glCreateTransformFeedbacks
|
nothrow @nogc extern(C) void function(int, uint*)
|
|
PFN_glCreateVertexArrays
|
nothrow @nogc extern(C) void function(int, uint*)
|
|
PFN_glCullFace
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glDebugMessageCallback
|
nothrow @nogc extern(C) void function(nothrow @nogc extern(C) void function(uint, uint, uint, uint, int, const(char)*, const(void)*) *, const(void)*)
|
|
PFN_glDebugMessageControl
|
nothrow @nogc extern(C) void function(uint, uint, uint, int, const(uint)*, ubyte)
|
|
PFN_glDebugMessageInsert
|
nothrow @nogc extern(C) void function(uint, uint, uint, uint, int, const(char)*)
|
|
PFN_glDeleteBuffers
|
nothrow @nogc extern(C) void function(int, const(uint)*)
|
|
PFN_glDeleteFramebuffers
|
nothrow @nogc extern(C) void function(int, const(uint)*)
|
|
PFN_glDeleteProgram
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glDeleteProgramPipelines
|
nothrow @nogc extern(C) void function(int, const(uint)*)
|
|
PFN_glDeleteQueries
|
nothrow @nogc extern(C) void function(int, const(uint)*)
|
|
PFN_glDeleteRenderbuffers
|
nothrow @nogc extern(C) void function(int, const(uint)*)
|
|
PFN_glDeleteSamplers
|
nothrow @nogc extern(C) void function(int, const(uint)*)
|
|
PFN_glDeleteShader
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glDeleteSync
|
nothrow @nogc extern(C) void function(gfx.bindings.opengl.gl.__GLsync*)
|
|
PFN_glDeleteTextures
|
nothrow @nogc extern(C) void function(int, const(uint)*)
|
|
PFN_glDeleteTransformFeedbacks
|
nothrow @nogc extern(C) void function(int, const(uint)*)
|
|
PFN_glDeleteVertexArrays
|
nothrow @nogc extern(C) void function(int, const(uint)*)
|
|
PFN_glDepthFunc
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glDepthMask
|
nothrow @nogc extern(C) void function(ubyte)
|
|
PFN_glDepthRange
|
nothrow @nogc extern(C) void function(double, double)
|
|
PFN_glDepthRangeArrayv
|
nothrow @nogc extern(C) void function(uint, int, const(double)*)
|
|
PFN_glDepthRangef
|
nothrow @nogc extern(C) void function(float, float)
|
|
PFN_glDepthRangeIndexed
|
nothrow @nogc extern(C) void function(uint, double, double)
|
|
PFN_glDetachShader
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glDisable
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glDisablei
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glDisableVertexArrayAttrib
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glDisableVertexAttribArray
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glDispatchCompute
|
nothrow @nogc extern(C) void function(uint, uint, uint)
|
|
PFN_glDispatchComputeIndirect
|
nothrow @nogc extern(C) void function(long)
|
|
PFN_glDrawArrays
|
nothrow @nogc extern(C) void function(uint, int, int)
|
|
PFN_glDrawArraysIndirect
|
nothrow @nogc extern(C) void function(uint, const(void)*)
|
|
PFN_glDrawArraysInstanced
|
nothrow @nogc extern(C) void function(uint, int, int, int)
|
|
PFN_glDrawArraysInstancedBaseInstance
|
nothrow @nogc extern(C) void function(uint, int, int, int, uint)
|
|
PFN_glDrawBuffer
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glDrawBuffers
|
nothrow @nogc extern(C) void function(int, const(uint)*)
|
|
PFN_glDrawElements
|
nothrow @nogc extern(C) void function(uint, int, uint, const(void)*)
|
|
PFN_glDrawElementsBaseVertex
|
nothrow @nogc extern(C) void function(uint, int, uint, const(void)*, int)
|
|
PFN_glDrawElementsIndirect
|
nothrow @nogc extern(C) void function(uint, uint, const(void)*)
|
|
PFN_glDrawElementsInstanced
|
nothrow @nogc extern(C) void function(uint, int, uint, const(void)*, int)
|
|
PFN_glDrawElementsInstancedBaseInstance
|
nothrow @nogc extern(C) void function(uint, int, uint, const(void)*, int, uint)
|
|
PFN_glDrawElementsInstancedBaseVertex
|
nothrow @nogc extern(C) void function(uint, int, uint, const(void)*, int, int)
|
|
PFN_glDrawElementsInstancedBaseVertexBaseInstance
|
nothrow @nogc extern(C) void function(uint, int, uint, const(void)*, int, int, uint)
|
|
PFN_glDrawRangeElements
|
nothrow @nogc extern(C) void function(uint, uint, uint, int, uint, const(void)*)
|
|
PFN_glDrawRangeElementsBaseVertex
|
nothrow @nogc extern(C) void function(uint, uint, uint, int, uint, const(void)*, int)
|
|
PFN_glDrawTransformFeedback
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glDrawTransformFeedbackInstanced
|
nothrow @nogc extern(C) void function(uint, uint, int)
|
|
PFN_glDrawTransformFeedbackStream
|
nothrow @nogc extern(C) void function(uint, uint, uint)
|
|
PFN_glDrawTransformFeedbackStreamInstanced
|
nothrow @nogc extern(C) void function(uint, uint, uint, int)
|
|
PFN_glEnable
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glEnablei
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glEnableVertexArrayAttrib
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glEnableVertexAttribArray
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glEndConditionalRender
|
nothrow @nogc extern(C) void function()
|
|
PFN_glEndQuery
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glEndQueryIndexed
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glEndTransformFeedback
|
nothrow @nogc extern(C) void function()
|
|
PFN_glFenceSync
|
nothrow @nogc extern(C) gfx.bindings.opengl.gl.__GLsync* function(uint, uint)
|
|
PFN_glFinish
|
nothrow @nogc extern(C) void function()
|
|
PFN_glFlush
|
nothrow @nogc extern(C) void function()
|
|
PFN_glFlushMappedBufferRange
|
nothrow @nogc extern(C) void function(uint, long, long)
|
|
PFN_glFlushMappedNamedBufferRange
|
nothrow @nogc extern(C) void function(uint, long, long)
|
|
PFN_glFramebufferParameteri
|
nothrow @nogc extern(C) void function(uint, uint, int)
|
|
PFN_glFramebufferRenderbuffer
|
nothrow @nogc extern(C) void function(uint, uint, uint, uint)
|
|
PFN_glFramebufferTexture
|
nothrow @nogc extern(C) void function(uint, uint, uint, int)
|
|
PFN_glFramebufferTexture1D
|
nothrow @nogc extern(C) void function(uint, uint, uint, uint, int)
|
|
PFN_glFramebufferTexture2D
|
nothrow @nogc extern(C) void function(uint, uint, uint, uint, int)
|
|
PFN_glFramebufferTexture3D
|
nothrow @nogc extern(C) void function(uint, uint, uint, uint, int, int)
|
|
PFN_glFramebufferTextureLayer
|
nothrow @nogc extern(C) void function(uint, uint, uint, int, int)
|
|
PFN_glFrontFace
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glGenBuffers
|
nothrow @nogc extern(C) void function(int, uint*)
|
|
PFN_glGenerateMipmap
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glGenerateTextureMipmap
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glGenFramebuffers
|
nothrow @nogc extern(C) void function(int, uint*)
|
|
PFN_glGenProgramPipelines
|
nothrow @nogc extern(C) void function(int, uint*)
|
|
PFN_glGenQueries
|
nothrow @nogc extern(C) void function(int, uint*)
|
|
PFN_glGenRenderbuffers
|
nothrow @nogc extern(C) void function(int, uint*)
|
|
PFN_glGenSamplers
|
nothrow @nogc extern(C) void function(int, uint*)
|
|
PFN_glGenTextures
|
nothrow @nogc extern(C) void function(int, uint*)
|
|
PFN_glGenTransformFeedbacks
|
nothrow @nogc extern(C) void function(int, uint*)
|
|
PFN_glGenVertexArrays
|
nothrow @nogc extern(C) void function(int, uint*)
|
|
PFN_glGetActiveAtomicCounterBufferiv
|
nothrow @nogc extern(C) void function(uint, uint, uint, int*)
|
|
PFN_glGetActiveAttrib
|
nothrow @nogc extern(C) void function(uint, uint, int, int*, int*, uint*, char*)
|
|
PFN_glGetActiveSubroutineName
|
nothrow @nogc extern(C) void function(uint, uint, uint, int, int*, char*)
|
|
PFN_glGetActiveSubroutineUniformiv
|
nothrow @nogc extern(C) void function(uint, uint, uint, uint, int*)
|
|
PFN_glGetActiveSubroutineUniformName
|
nothrow @nogc extern(C) void function(uint, uint, uint, int, int*, char*)
|
|
PFN_glGetActiveUniform
|
nothrow @nogc extern(C) void function(uint, uint, int, int*, int*, uint*, char*)
|
|
PFN_glGetActiveUniformBlockiv
|
nothrow @nogc extern(C) void function(uint, uint, uint, int*)
|
|
PFN_glGetActiveUniformBlockName
|
nothrow @nogc extern(C) void function(uint, uint, int, int*, char*)
|
|
PFN_glGetActiveUniformName
|
nothrow @nogc extern(C) void function(uint, uint, int, int*, char*)
|
|
PFN_glGetActiveUniformsiv
|
nothrow @nogc extern(C) void function(uint, int, const(uint)*, uint, int*)
|
|
PFN_glGetAttachedShaders
|
nothrow @nogc extern(C) void function(uint, int, int*, uint*)
|
|
PFN_glGetAttribLocation
|
nothrow @nogc extern(C) int function(uint, const(char)*)
|
|
PFN_glGetBooleani_v
|
nothrow @nogc extern(C) void function(uint, uint, ubyte*)
|
|
PFN_glGetBooleanv
|
nothrow @nogc extern(C) void function(uint, ubyte*)
|
|
PFN_glGetBufferParameteri64v
|
nothrow @nogc extern(C) void function(uint, uint, long*)
|
|
PFN_glGetBufferParameteriv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetBufferPointerv
|
nothrow @nogc extern(C) void function(uint, uint, void**)
|
|
PFN_glGetBufferSubData
|
nothrow @nogc extern(C) void function(uint, long, long, void*)
|
|
PFN_glGetCompressedTexImage
|
nothrow @nogc extern(C) void function(uint, int, void*)
|
|
PFN_glGetCompressedTextureImage
|
nothrow @nogc extern(C) void function(uint, int, int, void*)
|
|
PFN_glGetCompressedTextureSubImage
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int, int, int, int, void*)
|
|
PFN_glGetDebugMessageLog
|
nothrow @nogc extern(C) uint function(uint, int, uint*, uint*, uint*, uint*, int*, char*)
|
|
PFN_glGetDoublei_v
|
nothrow @nogc extern(C) void function(uint, uint, double*)
|
|
PFN_glGetDoublev
|
nothrow @nogc extern(C) void function(uint, double*)
|
|
PFN_glGetError
|
nothrow @nogc extern(C) uint function()
|
|
PFN_glGetFloati_v
|
nothrow @nogc extern(C) void function(uint, uint, float*)
|
|
PFN_glGetFloatv
|
nothrow @nogc extern(C) void function(uint, float*)
|
|
PFN_glGetFragDataIndex
|
nothrow @nogc extern(C) int function(uint, const(char)*)
|
|
PFN_glGetFragDataLocation
|
nothrow @nogc extern(C) int function(uint, const(char)*)
|
|
PFN_glGetFramebufferAttachmentParameteriv
|
nothrow @nogc extern(C) void function(uint, uint, uint, int*)
|
|
PFN_glGetFramebufferParameteriv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetGraphicsResetStatus
|
nothrow @nogc extern(C) uint function()
|
|
PFN_glGetInteger64i_v
|
nothrow @nogc extern(C) void function(uint, uint, long*)
|
|
PFN_glGetInteger64v
|
nothrow @nogc extern(C) void function(uint, long*)
|
|
PFN_glGetIntegeri_v
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetIntegerv
|
nothrow @nogc extern(C) void function(uint, int*)
|
|
PFN_glGetInternalformati64v
|
nothrow @nogc extern(C) void function(uint, uint, uint, int, long*)
|
|
PFN_glGetInternalformativ
|
nothrow @nogc extern(C) void function(uint, uint, uint, int, int*)
|
|
PFN_glGetMultisamplefv
|
nothrow @nogc extern(C) void function(uint, uint, float*)
|
|
PFN_glGetNamedBufferParameteri64v
|
nothrow @nogc extern(C) void function(uint, uint, long*)
|
|
PFN_glGetNamedBufferParameteriv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetNamedBufferPointerv
|
nothrow @nogc extern(C) void function(uint, uint, void**)
|
|
PFN_glGetNamedBufferSubData
|
nothrow @nogc extern(C) void function(uint, long, long, void*)
|
|
PFN_glGetNamedFramebufferAttachmentParameteriv
|
nothrow @nogc extern(C) void function(uint, uint, uint, int*)
|
|
PFN_glGetNamedFramebufferParameteriv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetNamedRenderbufferParameteriv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetnCompressedTexImage
|
nothrow @nogc extern(C) void function(uint, int, int, void*)
|
|
PFN_glGetnTexImage
|
nothrow @nogc extern(C) void function(uint, int, uint, uint, int, void*)
|
|
PFN_glGetnUniformdv
|
nothrow @nogc extern(C) void function(uint, int, int, double*)
|
|
PFN_glGetnUniformfv
|
nothrow @nogc extern(C) void function(uint, int, int, float*)
|
|
PFN_glGetnUniformiv
|
nothrow @nogc extern(C) void function(uint, int, int, int*)
|
|
PFN_glGetnUniformuiv
|
nothrow @nogc extern(C) void function(uint, int, int, uint*)
|
|
PFN_glGetObjectLabel
|
nothrow @nogc extern(C) void function(uint, uint, int, int*, char*)
|
|
PFN_glGetObjectPtrLabel
|
nothrow @nogc extern(C) void function(const(void)*, int, int*, char*)
|
|
PFN_glGetPointerv
|
nothrow @nogc extern(C) void function(uint, void**)
|
|
PFN_glGetProgramBinary
|
nothrow @nogc extern(C) void function(uint, int, int*, uint*, void*)
|
|
PFN_glGetProgramInfoLog
|
nothrow @nogc extern(C) void function(uint, int, int*, char*)
|
|
PFN_glGetProgramInterfaceiv
|
nothrow @nogc extern(C) void function(uint, uint, uint, int*)
|
|
PFN_glGetProgramiv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetProgramPipelineInfoLog
|
nothrow @nogc extern(C) void function(uint, int, int*, char*)
|
|
PFN_glGetProgramPipelineiv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetProgramResourceIndex
|
nothrow @nogc extern(C) uint function(uint, uint, const(char)*)
|
|
PFN_glGetProgramResourceiv
|
nothrow @nogc extern(C) void function(uint, uint, uint, int, const(uint)*, int, int*, int*)
|
|
PFN_glGetProgramResourceLocation
|
nothrow @nogc extern(C) int function(uint, uint, const(char)*)
|
|
PFN_glGetProgramResourceLocationIndex
|
nothrow @nogc extern(C) int function(uint, uint, const(char)*)
|
|
PFN_glGetProgramResourceName
|
nothrow @nogc extern(C) void function(uint, uint, uint, int, int*, char*)
|
|
PFN_glGetProgramStageiv
|
nothrow @nogc extern(C) void function(uint, uint, uint, int*)
|
|
PFN_glGetQueryBufferObjecti64v
|
nothrow @nogc extern(C) void function(uint, uint, uint, long)
|
|
PFN_glGetQueryBufferObjectiv
|
nothrow @nogc extern(C) void function(uint, uint, uint, long)
|
|
PFN_glGetQueryBufferObjectui64v
|
nothrow @nogc extern(C) void function(uint, uint, uint, long)
|
|
PFN_glGetQueryBufferObjectuiv
|
nothrow @nogc extern(C) void function(uint, uint, uint, long)
|
|
PFN_glGetQueryIndexediv
|
nothrow @nogc extern(C) void function(uint, uint, uint, int*)
|
|
PFN_glGetQueryiv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetQueryObjecti64v
|
nothrow @nogc extern(C) void function(uint, uint, long*)
|
|
PFN_glGetQueryObjectiv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetQueryObjectui64v
|
nothrow @nogc extern(C) void function(uint, uint, ulong*)
|
|
PFN_glGetQueryObjectuiv
|
nothrow @nogc extern(C) void function(uint, uint, uint*)
|
|
PFN_glGetRenderbufferParameteriv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetSamplerParameterfv
|
nothrow @nogc extern(C) void function(uint, uint, float*)
|
|
PFN_glGetSamplerParameterIiv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetSamplerParameterIuiv
|
nothrow @nogc extern(C) void function(uint, uint, uint*)
|
|
PFN_glGetSamplerParameteriv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetShaderInfoLog
|
nothrow @nogc extern(C) void function(uint, int, int*, char*)
|
|
PFN_glGetShaderiv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetShaderPrecisionFormat
|
nothrow @nogc extern(C) void function(uint, uint, int*, int*)
|
|
PFN_glGetShaderSource
|
nothrow @nogc extern(C) void function(uint, int, int*, char*)
|
|
PFN_glGetString
|
nothrow @nogc extern(C) const(ubyte)* function(uint)
|
|
PFN_glGetStringi
|
nothrow @nogc extern(C) const(ubyte)* function(uint, uint)
|
|
PFN_glGetSubroutineIndex
|
nothrow @nogc extern(C) uint function(uint, uint, const(char)*)
|
|
PFN_glGetSubroutineUniformLocation
|
nothrow @nogc extern(C) int function(uint, uint, const(char)*)
|
|
PFN_glGetSynciv
|
nothrow @nogc extern(C) void function(gfx.bindings.opengl.gl.__GLsync*, uint, int, int*, int*)
|
|
PFN_glGetTexImage
|
nothrow @nogc extern(C) void function(uint, int, uint, uint, void*)
|
|
PFN_glGetTexLevelParameterfv
|
nothrow @nogc extern(C) void function(uint, int, uint, float*)
|
|
PFN_glGetTexLevelParameteriv
|
nothrow @nogc extern(C) void function(uint, int, uint, int*)
|
|
PFN_glGetTexParameterfv
|
nothrow @nogc extern(C) void function(uint, uint, float*)
|
|
PFN_glGetTexParameterIiv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetTexParameterIuiv
|
nothrow @nogc extern(C) void function(uint, uint, uint*)
|
|
PFN_glGetTexParameteriv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetTextureImage
|
nothrow @nogc extern(C) void function(uint, int, uint, uint, int, void*)
|
|
PFN_glGetTextureLevelParameterfv
|
nothrow @nogc extern(C) void function(uint, int, uint, float*)
|
|
PFN_glGetTextureLevelParameteriv
|
nothrow @nogc extern(C) void function(uint, int, uint, int*)
|
|
PFN_glGetTextureParameterfv
|
nothrow @nogc extern(C) void function(uint, uint, float*)
|
|
PFN_glGetTextureParameterIiv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetTextureParameterIuiv
|
nothrow @nogc extern(C) void function(uint, uint, uint*)
|
|
PFN_glGetTextureParameteriv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetTextureSubImage
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int, int, int, uint, uint, int, void*)
|
|
PFN_glGetTransformFeedbacki64_v
|
nothrow @nogc extern(C) void function(uint, uint, uint, long*)
|
|
PFN_glGetTransformFeedbacki_v
|
nothrow @nogc extern(C) void function(uint, uint, uint, int*)
|
|
PFN_glGetTransformFeedbackiv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetTransformFeedbackVarying
|
nothrow @nogc extern(C) void function(uint, uint, int, int*, int*, uint*, char*)
|
|
PFN_glGetUniformBlockIndex
|
nothrow @nogc extern(C) uint function(uint, const(char)*)
|
|
PFN_glGetUniformdv
|
nothrow @nogc extern(C) void function(uint, int, double*)
|
|
PFN_glGetUniformfv
|
nothrow @nogc extern(C) void function(uint, int, float*)
|
|
PFN_glGetUniformIndices
|
nothrow @nogc extern(C) void function(uint, int, const(char*)*, uint*)
|
|
PFN_glGetUniformiv
|
nothrow @nogc extern(C) void function(uint, int, int*)
|
|
PFN_glGetUniformLocation
|
nothrow @nogc extern(C) int function(uint, const(char)*)
|
|
PFN_glGetUniformSubroutineuiv
|
nothrow @nogc extern(C) void function(uint, int, uint*)
|
|
PFN_glGetUniformuiv
|
nothrow @nogc extern(C) void function(uint, int, uint*)
|
|
PFN_glGetVertexArrayIndexed64iv
|
nothrow @nogc extern(C) void function(uint, uint, uint, long*)
|
|
PFN_glGetVertexArrayIndexediv
|
nothrow @nogc extern(C) void function(uint, uint, uint, int*)
|
|
PFN_glGetVertexArrayiv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetVertexAttribdv
|
nothrow @nogc extern(C) void function(uint, uint, double*)
|
|
PFN_glGetVertexAttribfv
|
nothrow @nogc extern(C) void function(uint, uint, float*)
|
|
PFN_glGetVertexAttribIiv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetVertexAttribIuiv
|
nothrow @nogc extern(C) void function(uint, uint, uint*)
|
|
PFN_glGetVertexAttribiv
|
nothrow @nogc extern(C) void function(uint, uint, int*)
|
|
PFN_glGetVertexAttribLdv
|
nothrow @nogc extern(C) void function(uint, uint, double*)
|
|
PFN_glGetVertexAttribPointerv
|
nothrow @nogc extern(C) void function(uint, uint, void**)
|
|
PFN_glHint
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glInvalidateBufferData
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glInvalidateBufferSubData
|
nothrow @nogc extern(C) void function(uint, long, long)
|
|
PFN_glInvalidateFramebuffer
|
nothrow @nogc extern(C) void function(uint, int, const(uint)*)
|
|
PFN_glInvalidateNamedFramebufferData
|
nothrow @nogc extern(C) void function(uint, int, const(uint)*)
|
|
PFN_glInvalidateNamedFramebufferSubData
|
nothrow @nogc extern(C) void function(uint, int, const(uint)*, int, int, int, int)
|
|
PFN_glInvalidateSubFramebuffer
|
nothrow @nogc extern(C) void function(uint, int, const(uint)*, int, int, int, int)
|
|
PFN_glInvalidateTexImage
|
nothrow @nogc extern(C) void function(uint, int)
|
|
PFN_glInvalidateTexSubImage
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int, int, int)
|
|
PFN_glIsBuffer
|
nothrow @nogc extern(C) ubyte function(uint)
|
|
PFN_glIsEnabled
|
nothrow @nogc extern(C) ubyte function(uint)
|
|
PFN_glIsEnabledi
|
nothrow @nogc extern(C) ubyte function(uint, uint)
|
|
PFN_glIsFramebuffer
|
nothrow @nogc extern(C) ubyte function(uint)
|
|
PFN_glIsProgram
|
nothrow @nogc extern(C) ubyte function(uint)
|
|
PFN_glIsProgramPipeline
|
nothrow @nogc extern(C) ubyte function(uint)
|
|
PFN_glIsQuery
|
nothrow @nogc extern(C) ubyte function(uint)
|
|
PFN_glIsRenderbuffer
|
nothrow @nogc extern(C) ubyte function(uint)
|
|
PFN_glIsSampler
|
nothrow @nogc extern(C) ubyte function(uint)
|
|
PFN_glIsShader
|
nothrow @nogc extern(C) ubyte function(uint)
|
|
PFN_glIsSync
|
nothrow @nogc extern(C) ubyte function(gfx.bindings.opengl.gl.__GLsync*)
|
|
PFN_glIsTexture
|
nothrow @nogc extern(C) ubyte function(uint)
|
|
PFN_glIsTransformFeedback
|
nothrow @nogc extern(C) ubyte function(uint)
|
|
PFN_glIsVertexArray
|
nothrow @nogc extern(C) ubyte function(uint)
|
|
PFN_glLineWidth
|
nothrow @nogc extern(C) void function(float)
|
|
PFN_glLinkProgram
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glLogicOp
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glMapBuffer
|
nothrow @nogc extern(C) void* function(uint, uint)
|
|
PFN_glMapBufferRange
|
nothrow @nogc extern(C) void* function(uint, long, long, uint)
|
|
PFN_glMapNamedBuffer
|
nothrow @nogc extern(C) void* function(uint, uint)
|
|
PFN_glMapNamedBufferRange
|
nothrow @nogc extern(C) void* function(uint, long, long, uint)
|
|
PFN_glMemoryBarrier
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glMemoryBarrierByRegion
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glMinSampleShading
|
nothrow @nogc extern(C) void function(float)
|
|
PFN_glMultiDrawArrays
|
nothrow @nogc extern(C) void function(uint, const(int)*, const(int)*, int)
|
|
PFN_glMultiDrawArraysIndirect
|
nothrow @nogc extern(C) void function(uint, const(void)*, int, int)
|
|
PFN_glMultiDrawArraysIndirectCount
|
nothrow @nogc extern(C) void function(uint, const(void)*, long, int, int)
|
|
PFN_glMultiDrawElements
|
nothrow @nogc extern(C) void function(uint, const(int)*, uint, const(void*)*, int)
|
|
PFN_glMultiDrawElementsBaseVertex
|
nothrow @nogc extern(C) void function(uint, const(int)*, uint, const(void*)*, int, const(int)*)
|
|
PFN_glMultiDrawElementsIndirect
|
nothrow @nogc extern(C) void function(uint, uint, const(void)*, int, int)
|
|
PFN_glMultiDrawElementsIndirectCount
|
nothrow @nogc extern(C) void function(uint, uint, const(void)*, long, int, int)
|
|
PFN_glNamedBufferData
|
nothrow @nogc extern(C) void function(uint, long, const(void)*, uint)
|
|
PFN_glNamedBufferStorage
|
nothrow @nogc extern(C) void function(uint, long, const(void)*, uint)
|
|
PFN_glNamedBufferSubData
|
nothrow @nogc extern(C) void function(uint, long, long, const(void)*)
|
|
PFN_glNamedFramebufferDrawBuffer
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glNamedFramebufferDrawBuffers
|
nothrow @nogc extern(C) void function(uint, int, const(uint)*)
|
|
PFN_glNamedFramebufferParameteri
|
nothrow @nogc extern(C) void function(uint, uint, int)
|
|
PFN_glNamedFramebufferReadBuffer
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glNamedFramebufferRenderbuffer
|
nothrow @nogc extern(C) void function(uint, uint, uint, uint)
|
|
PFN_glNamedFramebufferTexture
|
nothrow @nogc extern(C) void function(uint, uint, uint, int)
|
|
PFN_glNamedFramebufferTextureLayer
|
nothrow @nogc extern(C) void function(uint, uint, uint, int, int)
|
|
PFN_glNamedRenderbufferStorage
|
nothrow @nogc extern(C) void function(uint, uint, int, int)
|
|
PFN_glNamedRenderbufferStorageMultisample
|
nothrow @nogc extern(C) void function(uint, int, uint, int, int)
|
|
PFN_glObjectLabel
|
nothrow @nogc extern(C) void function(uint, uint, int, const(char)*)
|
|
PFN_glObjectPtrLabel
|
nothrow @nogc extern(C) void function(const(void)*, int, const(char)*)
|
|
PFN_glPatchParameterfv
|
nothrow @nogc extern(C) void function(uint, const(float)*)
|
|
PFN_glPatchParameteri
|
nothrow @nogc extern(C) void function(uint, int)
|
|
PFN_glPauseTransformFeedback
|
nothrow @nogc extern(C) void function()
|
|
PFN_glPixelStoref
|
nothrow @nogc extern(C) void function(uint, float)
|
|
PFN_glPixelStorei
|
nothrow @nogc extern(C) void function(uint, int)
|
|
PFN_glPointParameterf
|
nothrow @nogc extern(C) void function(uint, float)
|
|
PFN_glPointParameterfv
|
nothrow @nogc extern(C) void function(uint, const(float)*)
|
|
PFN_glPointParameteri
|
nothrow @nogc extern(C) void function(uint, int)
|
|
PFN_glPointParameteriv
|
nothrow @nogc extern(C) void function(uint, const(int)*)
|
|
PFN_glPointSize
|
nothrow @nogc extern(C) void function(float)
|
|
PFN_glPolygonMode
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glPolygonOffset
|
nothrow @nogc extern(C) void function(float, float)
|
|
PFN_glPolygonOffsetClamp
|
nothrow @nogc extern(C) void function(float, float, float)
|
|
PFN_glPopDebugGroup
|
nothrow @nogc extern(C) void function()
|
|
PFN_glPrimitiveRestartIndex
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glProgramBinary
|
nothrow @nogc extern(C) void function(uint, uint, const(void)*, int)
|
|
PFN_glProgramParameteri
|
nothrow @nogc extern(C) void function(uint, uint, int)
|
|
PFN_glProgramUniform1d
|
nothrow @nogc extern(C) void function(uint, int, double)
|
|
PFN_glProgramUniform1dv
|
nothrow @nogc extern(C) void function(uint, int, int, const(double)*)
|
|
PFN_glProgramUniform1f
|
nothrow @nogc extern(C) void function(uint, int, float)
|
|
PFN_glProgramUniform1fv
|
nothrow @nogc extern(C) void function(uint, int, int, const(float)*)
|
|
PFN_glProgramUniform1i
|
nothrow @nogc extern(C) void function(uint, int, int)
|
|
PFN_glProgramUniform1iv
|
nothrow @nogc extern(C) void function(uint, int, int, const(int)*)
|
|
PFN_glProgramUniform1ui
|
nothrow @nogc extern(C) void function(uint, int, uint)
|
|
PFN_glProgramUniform1uiv
|
nothrow @nogc extern(C) void function(uint, int, int, const(uint)*)
|
|
PFN_glProgramUniform2d
|
nothrow @nogc extern(C) void function(uint, int, double, double)
|
|
PFN_glProgramUniform2dv
|
nothrow @nogc extern(C) void function(uint, int, int, const(double)*)
|
|
PFN_glProgramUniform2f
|
nothrow @nogc extern(C) void function(uint, int, float, float)
|
|
PFN_glProgramUniform2fv
|
nothrow @nogc extern(C) void function(uint, int, int, const(float)*)
|
|
PFN_glProgramUniform2i
|
nothrow @nogc extern(C) void function(uint, int, int, int)
|
|
PFN_glProgramUniform2iv
|
nothrow @nogc extern(C) void function(uint, int, int, const(int)*)
|
|
PFN_glProgramUniform2ui
|
nothrow @nogc extern(C) void function(uint, int, uint, uint)
|
|
PFN_glProgramUniform2uiv
|
nothrow @nogc extern(C) void function(uint, int, int, const(uint)*)
|
|
PFN_glProgramUniform3d
|
nothrow @nogc extern(C) void function(uint, int, double, double, double)
|
|
PFN_glProgramUniform3dv
|
nothrow @nogc extern(C) void function(uint, int, int, const(double)*)
|
|
PFN_glProgramUniform3f
|
nothrow @nogc extern(C) void function(uint, int, float, float, float)
|
|
PFN_glProgramUniform3fv
|
nothrow @nogc extern(C) void function(uint, int, int, const(float)*)
|
|
PFN_glProgramUniform3i
|
nothrow @nogc extern(C) void function(uint, int, int, int, int)
|
|
PFN_glProgramUniform3iv
|
nothrow @nogc extern(C) void function(uint, int, int, const(int)*)
|
|
PFN_glProgramUniform3ui
|
nothrow @nogc extern(C) void function(uint, int, uint, uint, uint)
|
|
PFN_glProgramUniform3uiv
|
nothrow @nogc extern(C) void function(uint, int, int, const(uint)*)
|
|
PFN_glProgramUniform4d
|
nothrow @nogc extern(C) void function(uint, int, double, double, double, double)
|
|
PFN_glProgramUniform4dv
|
nothrow @nogc extern(C) void function(uint, int, int, const(double)*)
|
|
PFN_glProgramUniform4f
|
nothrow @nogc extern(C) void function(uint, int, float, float, float, float)
|
|
PFN_glProgramUniform4fv
|
nothrow @nogc extern(C) void function(uint, int, int, const(float)*)
|
|
PFN_glProgramUniform4i
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int)
|
|
PFN_glProgramUniform4iv
|
nothrow @nogc extern(C) void function(uint, int, int, const(int)*)
|
|
PFN_glProgramUniform4ui
|
nothrow @nogc extern(C) void function(uint, int, uint, uint, uint, uint)
|
|
PFN_glProgramUniform4uiv
|
nothrow @nogc extern(C) void function(uint, int, int, const(uint)*)
|
|
PFN_glProgramUniformMatrix2dv
|
nothrow @nogc extern(C) void function(uint, int, int, ubyte, const(double)*)
|
|
PFN_glProgramUniformMatrix2fv
|
nothrow @nogc extern(C) void function(uint, int, int, ubyte, const(float)*)
|
|
PFN_glProgramUniformMatrix2x3dv
|
nothrow @nogc extern(C) void function(uint, int, int, ubyte, const(double)*)
|
|
PFN_glProgramUniformMatrix2x3fv
|
nothrow @nogc extern(C) void function(uint, int, int, ubyte, const(float)*)
|
|
PFN_glProgramUniformMatrix2x4dv
|
nothrow @nogc extern(C) void function(uint, int, int, ubyte, const(double)*)
|
|
PFN_glProgramUniformMatrix2x4fv
|
nothrow @nogc extern(C) void function(uint, int, int, ubyte, const(float)*)
|
|
PFN_glProgramUniformMatrix3dv
|
nothrow @nogc extern(C) void function(uint, int, int, ubyte, const(double)*)
|
|
PFN_glProgramUniformMatrix3fv
|
nothrow @nogc extern(C) void function(uint, int, int, ubyte, const(float)*)
|
|
PFN_glProgramUniformMatrix3x2dv
|
nothrow @nogc extern(C) void function(uint, int, int, ubyte, const(double)*)
|
|
PFN_glProgramUniformMatrix3x2fv
|
nothrow @nogc extern(C) void function(uint, int, int, ubyte, const(float)*)
|
|
PFN_glProgramUniformMatrix3x4dv
|
nothrow @nogc extern(C) void function(uint, int, int, ubyte, const(double)*)
|
|
PFN_glProgramUniformMatrix3x4fv
|
nothrow @nogc extern(C) void function(uint, int, int, ubyte, const(float)*)
|
|
PFN_glProgramUniformMatrix4dv
|
nothrow @nogc extern(C) void function(uint, int, int, ubyte, const(double)*)
|
|
PFN_glProgramUniformMatrix4fv
|
nothrow @nogc extern(C) void function(uint, int, int, ubyte, const(float)*)
|
|
PFN_glProgramUniformMatrix4x2dv
|
nothrow @nogc extern(C) void function(uint, int, int, ubyte, const(double)*)
|
|
PFN_glProgramUniformMatrix4x2fv
|
nothrow @nogc extern(C) void function(uint, int, int, ubyte, const(float)*)
|
|
PFN_glProgramUniformMatrix4x3dv
|
nothrow @nogc extern(C) void function(uint, int, int, ubyte, const(double)*)
|
|
PFN_glProgramUniformMatrix4x3fv
|
nothrow @nogc extern(C) void function(uint, int, int, ubyte, const(float)*)
|
|
PFN_glProvokingVertex
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glPushDebugGroup
|
nothrow @nogc extern(C) void function(uint, uint, int, const(char)*)
|
|
PFN_glQueryCounter
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glReadBuffer
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glReadnPixels
|
nothrow @nogc extern(C) void function(int, int, int, int, uint, uint, int, void*)
|
|
PFN_glReadPixels
|
nothrow @nogc extern(C) void function(int, int, int, int, uint, uint, void*)
|
|
PFN_glReleaseShaderCompiler
|
nothrow @nogc extern(C) void function()
|
|
PFN_glRenderbufferStorage
|
nothrow @nogc extern(C) void function(uint, uint, int, int)
|
|
PFN_glRenderbufferStorageMultisample
|
nothrow @nogc extern(C) void function(uint, int, uint, int, int)
|
|
PFN_glResumeTransformFeedback
|
nothrow @nogc extern(C) void function()
|
|
PFN_glSampleCoverage
|
nothrow @nogc extern(C) void function(float, ubyte)
|
|
PFN_glSampleMaski
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glSamplerParameterf
|
nothrow @nogc extern(C) void function(uint, uint, float)
|
|
PFN_glSamplerParameterfv
|
nothrow @nogc extern(C) void function(uint, uint, const(float)*)
|
|
PFN_glSamplerParameteri
|
nothrow @nogc extern(C) void function(uint, uint, int)
|
|
PFN_glSamplerParameterIiv
|
nothrow @nogc extern(C) void function(uint, uint, const(int)*)
|
|
PFN_glSamplerParameterIuiv
|
nothrow @nogc extern(C) void function(uint, uint, const(uint)*)
|
|
PFN_glSamplerParameteriv
|
nothrow @nogc extern(C) void function(uint, uint, const(int)*)
|
|
PFN_glScissor
|
nothrow @nogc extern(C) void function(int, int, int, int)
|
|
PFN_glScissorArrayv
|
nothrow @nogc extern(C) void function(uint, int, const(int)*)
|
|
PFN_glScissorIndexed
|
nothrow @nogc extern(C) void function(uint, int, int, int, int)
|
|
PFN_glScissorIndexedv
|
nothrow @nogc extern(C) void function(uint, const(int)*)
|
|
PFN_glShaderBinary
|
nothrow @nogc extern(C) void function(int, const(uint)*, uint, const(void)*, int)
|
|
PFN_glShaderSource
|
nothrow @nogc extern(C) void function(uint, int, const(char*)*, const(int)*)
|
|
PFN_glShaderStorageBlockBinding
|
nothrow @nogc extern(C) void function(uint, uint, uint)
|
|
PFN_glSpecializeShader
|
nothrow @nogc extern(C) void function(uint, const(char)*, uint, const(uint)*, const(uint)*)
|
|
PFN_glStencilFunc
|
nothrow @nogc extern(C) void function(uint, int, uint)
|
|
PFN_glStencilFuncSeparate
|
nothrow @nogc extern(C) void function(uint, uint, int, uint)
|
|
PFN_glStencilMask
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glStencilMaskSeparate
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glStencilOp
|
nothrow @nogc extern(C) void function(uint, uint, uint)
|
|
PFN_glStencilOpSeparate
|
nothrow @nogc extern(C) void function(uint, uint, uint, uint)
|
|
PFN_glTexBuffer
|
nothrow @nogc extern(C) void function(uint, uint, uint)
|
|
PFN_glTexBufferRange
|
nothrow @nogc extern(C) void function(uint, uint, uint, long, long)
|
|
PFN_glTexImage1D
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, uint, uint, const(void)*)
|
|
PFN_glTexImage2D
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int, uint, uint, const(void)*)
|
|
PFN_glTexImage2DMultisample
|
nothrow @nogc extern(C) void function(uint, int, uint, int, int, ubyte)
|
|
PFN_glTexImage3D
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int, int, uint, uint, const(void)*)
|
|
PFN_glTexImage3DMultisample
|
nothrow @nogc extern(C) void function(uint, int, uint, int, int, int, ubyte)
|
|
PFN_glTexParameterf
|
nothrow @nogc extern(C) void function(uint, uint, float)
|
|
PFN_glTexParameterfv
|
nothrow @nogc extern(C) void function(uint, uint, const(float)*)
|
|
PFN_glTexParameteri
|
nothrow @nogc extern(C) void function(uint, uint, int)
|
|
PFN_glTexParameterIiv
|
nothrow @nogc extern(C) void function(uint, uint, const(int)*)
|
|
PFN_glTexParameterIuiv
|
nothrow @nogc extern(C) void function(uint, uint, const(uint)*)
|
|
PFN_glTexParameteriv
|
nothrow @nogc extern(C) void function(uint, uint, const(int)*)
|
|
PFN_glTexStorage1D
|
nothrow @nogc extern(C) void function(uint, int, uint, int)
|
|
PFN_glTexStorage2D
|
nothrow @nogc extern(C) void function(uint, int, uint, int, int)
|
|
PFN_glTexStorage2DMultisample
|
nothrow @nogc extern(C) void function(uint, int, uint, int, int, ubyte)
|
|
PFN_glTexStorage3D
|
nothrow @nogc extern(C) void function(uint, int, uint, int, int, int)
|
|
PFN_glTexStorage3DMultisample
|
nothrow @nogc extern(C) void function(uint, int, uint, int, int, int, ubyte)
|
|
PFN_glTexSubImage1D
|
nothrow @nogc extern(C) void function(uint, int, int, int, uint, uint, const(void)*)
|
|
PFN_glTexSubImage2D
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int, uint, uint, const(void)*)
|
|
PFN_glTexSubImage3D
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int, int, int, uint, uint, const(void)*)
|
|
PFN_glTextureBarrier
|
nothrow @nogc extern(C) void function()
|
|
PFN_glTextureBuffer
|
nothrow @nogc extern(C) void function(uint, uint, uint)
|
|
PFN_glTextureBufferRange
|
nothrow @nogc extern(C) void function(uint, uint, uint, long, long)
|
|
PFN_glTextureParameterf
|
nothrow @nogc extern(C) void function(uint, uint, float)
|
|
PFN_glTextureParameterfv
|
nothrow @nogc extern(C) void function(uint, uint, const(float)*)
|
|
PFN_glTextureParameteri
|
nothrow @nogc extern(C) void function(uint, uint, int)
|
|
PFN_glTextureParameterIiv
|
nothrow @nogc extern(C) void function(uint, uint, const(int)*)
|
|
PFN_glTextureParameterIuiv
|
nothrow @nogc extern(C) void function(uint, uint, const(uint)*)
|
|
PFN_glTextureParameteriv
|
nothrow @nogc extern(C) void function(uint, uint, const(int)*)
|
|
PFN_glTextureStorage1D
|
nothrow @nogc extern(C) void function(uint, int, uint, int)
|
|
PFN_glTextureStorage2D
|
nothrow @nogc extern(C) void function(uint, int, uint, int, int)
|
|
PFN_glTextureStorage2DMultisample
|
nothrow @nogc extern(C) void function(uint, int, uint, int, int, ubyte)
|
|
PFN_glTextureStorage3D
|
nothrow @nogc extern(C) void function(uint, int, uint, int, int, int)
|
|
PFN_glTextureStorage3DMultisample
|
nothrow @nogc extern(C) void function(uint, int, uint, int, int, int, ubyte)
|
|
PFN_glTextureSubImage1D
|
nothrow @nogc extern(C) void function(uint, int, int, int, uint, uint, const(void)*)
|
|
PFN_glTextureSubImage2D
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int, uint, uint, const(void)*)
|
|
PFN_glTextureSubImage3D
|
nothrow @nogc extern(C) void function(uint, int, int, int, int, int, int, int, uint, uint, const(void)*)
|
|
PFN_glTextureView
|
nothrow @nogc extern(C) void function(uint, uint, uint, uint, uint, uint, uint, uint)
|
|
PFN_glTransformFeedbackBufferBase
|
nothrow @nogc extern(C) void function(uint, uint, uint)
|
|
PFN_glTransformFeedbackBufferRange
|
nothrow @nogc extern(C) void function(uint, uint, uint, long, long)
|
|
PFN_glTransformFeedbackVaryings
|
nothrow @nogc extern(C) void function(uint, int, const(char*)*, uint)
|
|
PFN_glUniform1d
|
nothrow @nogc extern(C) void function(int, double)
|
|
PFN_glUniform1dv
|
nothrow @nogc extern(C) void function(int, int, const(double)*)
|
|
PFN_glUniform1f
|
nothrow @nogc extern(C) void function(int, float)
|
|
PFN_glUniform1fv
|
nothrow @nogc extern(C) void function(int, int, const(float)*)
|
|
PFN_glUniform1i
|
nothrow @nogc extern(C) void function(int, int)
|
|
PFN_glUniform1iv
|
nothrow @nogc extern(C) void function(int, int, const(int)*)
|
|
PFN_glUniform1ui
|
nothrow @nogc extern(C) void function(int, uint)
|
|
PFN_glUniform1uiv
|
nothrow @nogc extern(C) void function(int, int, const(uint)*)
|
|
PFN_glUniform2d
|
nothrow @nogc extern(C) void function(int, double, double)
|
|
PFN_glUniform2dv
|
nothrow @nogc extern(C) void function(int, int, const(double)*)
|
|
PFN_glUniform2f
|
nothrow @nogc extern(C) void function(int, float, float)
|
|
PFN_glUniform2fv
|
nothrow @nogc extern(C) void function(int, int, const(float)*)
|
|
PFN_glUniform2i
|
nothrow @nogc extern(C) void function(int, int, int)
|
|
PFN_glUniform2iv
|
nothrow @nogc extern(C) void function(int, int, const(int)*)
|
|
PFN_glUniform2ui
|
nothrow @nogc extern(C) void function(int, uint, uint)
|
|
PFN_glUniform2uiv
|
nothrow @nogc extern(C) void function(int, int, const(uint)*)
|
|
PFN_glUniform3d
|
nothrow @nogc extern(C) void function(int, double, double, double)
|
|
PFN_glUniform3dv
|
nothrow @nogc extern(C) void function(int, int, const(double)*)
|
|
PFN_glUniform3f
|
nothrow @nogc extern(C) void function(int, float, float, float)
|
|
PFN_glUniform3fv
|
nothrow @nogc extern(C) void function(int, int, const(float)*)
|
|
PFN_glUniform3i
|
nothrow @nogc extern(C) void function(int, int, int, int)
|
|
PFN_glUniform3iv
|
nothrow @nogc extern(C) void function(int, int, const(int)*)
|
|
PFN_glUniform3ui
|
nothrow @nogc extern(C) void function(int, uint, uint, uint)
|
|
PFN_glUniform3uiv
|
nothrow @nogc extern(C) void function(int, int, const(uint)*)
|
|
PFN_glUniform4d
|
nothrow @nogc extern(C) void function(int, double, double, double, double)
|
|
PFN_glUniform4dv
|
nothrow @nogc extern(C) void function(int, int, const(double)*)
|
|
PFN_glUniform4f
|
nothrow @nogc extern(C) void function(int, float, float, float, float)
|
|
PFN_glUniform4fv
|
nothrow @nogc extern(C) void function(int, int, const(float)*)
|
|
PFN_glUniform4i
|
nothrow @nogc extern(C) void function(int, int, int, int, int)
|
|
PFN_glUniform4iv
|
nothrow @nogc extern(C) void function(int, int, const(int)*)
|
|
PFN_glUniform4ui
|
nothrow @nogc extern(C) void function(int, uint, uint, uint, uint)
|
|
PFN_glUniform4uiv
|
nothrow @nogc extern(C) void function(int, int, const(uint)*)
|
|
PFN_glUniformBlockBinding
|
nothrow @nogc extern(C) void function(uint, uint, uint)
|
|
PFN_glUniformMatrix2dv
|
nothrow @nogc extern(C) void function(int, int, ubyte, const(double)*)
|
|
PFN_glUniformMatrix2fv
|
nothrow @nogc extern(C) void function(int, int, ubyte, const(float)*)
|
|
PFN_glUniformMatrix2x3dv
|
nothrow @nogc extern(C) void function(int, int, ubyte, const(double)*)
|
|
PFN_glUniformMatrix2x3fv
|
nothrow @nogc extern(C) void function(int, int, ubyte, const(float)*)
|
|
PFN_glUniformMatrix2x4dv
|
nothrow @nogc extern(C) void function(int, int, ubyte, const(double)*)
|
|
PFN_glUniformMatrix2x4fv
|
nothrow @nogc extern(C) void function(int, int, ubyte, const(float)*)
|
|
PFN_glUniformMatrix3dv
|
nothrow @nogc extern(C) void function(int, int, ubyte, const(double)*)
|
|
PFN_glUniformMatrix3fv
|
nothrow @nogc extern(C) void function(int, int, ubyte, const(float)*)
|
|
PFN_glUniformMatrix3x2dv
|
nothrow @nogc extern(C) void function(int, int, ubyte, const(double)*)
|
|
PFN_glUniformMatrix3x2fv
|
nothrow @nogc extern(C) void function(int, int, ubyte, const(float)*)
|
|
PFN_glUniformMatrix3x4dv
|
nothrow @nogc extern(C) void function(int, int, ubyte, const(double)*)
|
|
PFN_glUniformMatrix3x4fv
|
nothrow @nogc extern(C) void function(int, int, ubyte, const(float)*)
|
|
PFN_glUniformMatrix4dv
|
nothrow @nogc extern(C) void function(int, int, ubyte, const(double)*)
|
|
PFN_glUniformMatrix4fv
|
nothrow @nogc extern(C) void function(int, int, ubyte, const(float)*)
|
|
PFN_glUniformMatrix4x2dv
|
nothrow @nogc extern(C) void function(int, int, ubyte, const(double)*)
|
|
PFN_glUniformMatrix4x2fv
|
nothrow @nogc extern(C) void function(int, int, ubyte, const(float)*)
|
|
PFN_glUniformMatrix4x3dv
|
nothrow @nogc extern(C) void function(int, int, ubyte, const(double)*)
|
|
PFN_glUniformMatrix4x3fv
|
nothrow @nogc extern(C) void function(int, int, ubyte, const(float)*)
|
|
PFN_glUniformSubroutinesuiv
|
nothrow @nogc extern(C) void function(uint, int, const(uint)*)
|
|
PFN_glUnmapBuffer
|
nothrow @nogc extern(C) ubyte function(uint)
|
|
PFN_glUnmapNamedBuffer
|
nothrow @nogc extern(C) ubyte function(uint)
|
|
PFN_glUseProgram
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glUseProgramStages
|
nothrow @nogc extern(C) void function(uint, uint, uint)
|
|
PFN_glValidateProgram
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glValidateProgramPipeline
|
nothrow @nogc extern(C) void function(uint)
|
|
PFN_glVertexArrayAttribBinding
|
nothrow @nogc extern(C) void function(uint, uint, uint)
|
|
PFN_glVertexArrayAttribFormat
|
nothrow @nogc extern(C) void function(uint, uint, int, uint, ubyte, uint)
|
|
PFN_glVertexArrayAttribIFormat
|
nothrow @nogc extern(C) void function(uint, uint, int, uint, uint)
|
|
PFN_glVertexArrayAttribLFormat
|
nothrow @nogc extern(C) void function(uint, uint, int, uint, uint)
|
|
PFN_glVertexArrayBindingDivisor
|
nothrow @nogc extern(C) void function(uint, uint, uint)
|
|
PFN_glVertexArrayElementBuffer
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glVertexArrayVertexBuffer
|
nothrow @nogc extern(C) void function(uint, uint, uint, long, int)
|
|
PFN_glVertexArrayVertexBuffers
|
nothrow @nogc extern(C) void function(uint, uint, int, const(uint)*, const(long)*, const(int)*)
|
|
PFN_glVertexAttrib1d
|
nothrow @nogc extern(C) void function(uint, double)
|
|
PFN_glVertexAttrib1dv
|
nothrow @nogc extern(C) void function(uint, const(double)*)
|
|
PFN_glVertexAttrib1f
|
nothrow @nogc extern(C) void function(uint, float)
|
|
PFN_glVertexAttrib1fv
|
nothrow @nogc extern(C) void function(uint, const(float)*)
|
|
PFN_glVertexAttrib1s
|
nothrow @nogc extern(C) void function(uint, short)
|
|
PFN_glVertexAttrib1sv
|
nothrow @nogc extern(C) void function(uint, const(short)*)
|
|
PFN_glVertexAttrib2d
|
nothrow @nogc extern(C) void function(uint, double, double)
|
|
PFN_glVertexAttrib2dv
|
nothrow @nogc extern(C) void function(uint, const(double)*)
|
|
PFN_glVertexAttrib2f
|
nothrow @nogc extern(C) void function(uint, float, float)
|
|
PFN_glVertexAttrib2fv
|
nothrow @nogc extern(C) void function(uint, const(float)*)
|
|
PFN_glVertexAttrib2s
|
nothrow @nogc extern(C) void function(uint, short, short)
|
|
PFN_glVertexAttrib2sv
|
nothrow @nogc extern(C) void function(uint, const(short)*)
|
|
PFN_glVertexAttrib3d
|
nothrow @nogc extern(C) void function(uint, double, double, double)
|
|
PFN_glVertexAttrib3dv
|
nothrow @nogc extern(C) void function(uint, const(double)*)
|
|
PFN_glVertexAttrib3f
|
nothrow @nogc extern(C) void function(uint, float, float, float)
|
|
PFN_glVertexAttrib3fv
|
nothrow @nogc extern(C) void function(uint, const(float)*)
|
|
PFN_glVertexAttrib3s
|
nothrow @nogc extern(C) void function(uint, short, short, short)
|
|
PFN_glVertexAttrib3sv
|
nothrow @nogc extern(C) void function(uint, const(short)*)
|
|
PFN_glVertexAttrib4bv
|
nothrow @nogc extern(C) void function(uint, const(byte)*)
|
|
PFN_glVertexAttrib4d
|
nothrow @nogc extern(C) void function(uint, double, double, double, double)
|
|
PFN_glVertexAttrib4dv
|
nothrow @nogc extern(C) void function(uint, const(double)*)
|
|
PFN_glVertexAttrib4f
|
nothrow @nogc extern(C) void function(uint, float, float, float, float)
|
|
PFN_glVertexAttrib4fv
|
nothrow @nogc extern(C) void function(uint, const(float)*)
|
|
PFN_glVertexAttrib4iv
|
nothrow @nogc extern(C) void function(uint, const(int)*)
|
|
PFN_glVertexAttrib4Nbv
|
nothrow @nogc extern(C) void function(uint, const(byte)*)
|
|
PFN_glVertexAttrib4Niv
|
nothrow @nogc extern(C) void function(uint, const(int)*)
|
|
PFN_glVertexAttrib4Nsv
|
nothrow @nogc extern(C) void function(uint, const(short)*)
|
|
PFN_glVertexAttrib4Nub
|
nothrow @nogc extern(C) void function(uint, ubyte, ubyte, ubyte, ubyte)
|
|
PFN_glVertexAttrib4Nubv
|
nothrow @nogc extern(C) void function(uint, const(ubyte)*)
|
|
PFN_glVertexAttrib4Nuiv
|
nothrow @nogc extern(C) void function(uint, const(uint)*)
|
|
PFN_glVertexAttrib4Nusv
|
nothrow @nogc extern(C) void function(uint, const(ushort)*)
|
|
PFN_glVertexAttrib4s
|
nothrow @nogc extern(C) void function(uint, short, short, short, short)
|
|
PFN_glVertexAttrib4sv
|
nothrow @nogc extern(C) void function(uint, const(short)*)
|
|
PFN_glVertexAttrib4ubv
|
nothrow @nogc extern(C) void function(uint, const(ubyte)*)
|
|
PFN_glVertexAttrib4uiv
|
nothrow @nogc extern(C) void function(uint, const(uint)*)
|
|
PFN_glVertexAttrib4usv
|
nothrow @nogc extern(C) void function(uint, const(ushort)*)
|
|
PFN_glVertexAttribBinding
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glVertexAttribDivisor
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glVertexAttribFormat
|
nothrow @nogc extern(C) void function(uint, int, uint, ubyte, uint)
|
|
PFN_glVertexAttribI1i
|
nothrow @nogc extern(C) void function(uint, int)
|
|
PFN_glVertexAttribI1iv
|
nothrow @nogc extern(C) void function(uint, const(int)*)
|
|
PFN_glVertexAttribI1ui
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glVertexAttribI1uiv
|
nothrow @nogc extern(C) void function(uint, const(uint)*)
|
|
PFN_glVertexAttribI2i
|
nothrow @nogc extern(C) void function(uint, int, int)
|
|
PFN_glVertexAttribI2iv
|
nothrow @nogc extern(C) void function(uint, const(int)*)
|
|
PFN_glVertexAttribI2ui
|
nothrow @nogc extern(C) void function(uint, uint, uint)
|
|
PFN_glVertexAttribI2uiv
|
nothrow @nogc extern(C) void function(uint, const(uint)*)
|
|
PFN_glVertexAttribI3i
|
nothrow @nogc extern(C) void function(uint, int, int, int)
|
|
PFN_glVertexAttribI3iv
|
nothrow @nogc extern(C) void function(uint, const(int)*)
|
|
PFN_glVertexAttribI3ui
|
nothrow @nogc extern(C) void function(uint, uint, uint, uint)
|
|
PFN_glVertexAttribI3uiv
|
nothrow @nogc extern(C) void function(uint, const(uint)*)
|
|
PFN_glVertexAttribI4bv
|
nothrow @nogc extern(C) void function(uint, const(byte)*)
|
|
PFN_glVertexAttribI4i
|
nothrow @nogc extern(C) void function(uint, int, int, int, int)
|
|
PFN_glVertexAttribI4iv
|
nothrow @nogc extern(C) void function(uint, const(int)*)
|
|
PFN_glVertexAttribI4sv
|
nothrow @nogc extern(C) void function(uint, const(short)*)
|
|
PFN_glVertexAttribI4ubv
|
nothrow @nogc extern(C) void function(uint, const(ubyte)*)
|
|
PFN_glVertexAttribI4ui
|
nothrow @nogc extern(C) void function(uint, uint, uint, uint, uint)
|
|
PFN_glVertexAttribI4uiv
|
nothrow @nogc extern(C) void function(uint, const(uint)*)
|
|
PFN_glVertexAttribI4usv
|
nothrow @nogc extern(C) void function(uint, const(ushort)*)
|
|
PFN_glVertexAttribIFormat
|
nothrow @nogc extern(C) void function(uint, int, uint, uint)
|
|
PFN_glVertexAttribIPointer
|
nothrow @nogc extern(C) void function(uint, int, uint, int, const(void)*)
|
|
PFN_glVertexAttribL1d
|
nothrow @nogc extern(C) void function(uint, double)
|
|
PFN_glVertexAttribL1dv
|
nothrow @nogc extern(C) void function(uint, const(double)*)
|
|
PFN_glVertexAttribL2d
|
nothrow @nogc extern(C) void function(uint, double, double)
|
|
PFN_glVertexAttribL2dv
|
nothrow @nogc extern(C) void function(uint, const(double)*)
|
|
PFN_glVertexAttribL3d
|
nothrow @nogc extern(C) void function(uint, double, double, double)
|
|
PFN_glVertexAttribL3dv
|
nothrow @nogc extern(C) void function(uint, const(double)*)
|
|
PFN_glVertexAttribL4d
|
nothrow @nogc extern(C) void function(uint, double, double, double, double)
|
|
PFN_glVertexAttribL4dv
|
nothrow @nogc extern(C) void function(uint, const(double)*)
|
|
PFN_glVertexAttribLFormat
|
nothrow @nogc extern(C) void function(uint, int, uint, uint)
|
|
PFN_glVertexAttribLPointer
|
nothrow @nogc extern(C) void function(uint, int, uint, int, const(void)*)
|
|
PFN_glVertexAttribP1ui
|
nothrow @nogc extern(C) void function(uint, uint, ubyte, uint)
|
|
PFN_glVertexAttribP1uiv
|
nothrow @nogc extern(C) void function(uint, uint, ubyte, const(uint)*)
|
|
PFN_glVertexAttribP2ui
|
nothrow @nogc extern(C) void function(uint, uint, ubyte, uint)
|
|
PFN_glVertexAttribP2uiv
|
nothrow @nogc extern(C) void function(uint, uint, ubyte, const(uint)*)
|
|
PFN_glVertexAttribP3ui
|
nothrow @nogc extern(C) void function(uint, uint, ubyte, uint)
|
|
PFN_glVertexAttribP3uiv
|
nothrow @nogc extern(C) void function(uint, uint, ubyte, const(uint)*)
|
|
PFN_glVertexAttribP4ui
|
nothrow @nogc extern(C) void function(uint, uint, ubyte, uint)
|
|
PFN_glVertexAttribP4uiv
|
nothrow @nogc extern(C) void function(uint, uint, ubyte, const(uint)*)
|
|
PFN_glVertexAttribPointer
|
nothrow @nogc extern(C) void function(uint, int, uint, ubyte, int, const(void)*)
|
|
PFN_glVertexBindingDivisor
|
nothrow @nogc extern(C) void function(uint, uint)
|
|
PFN_glViewport
|
nothrow @nogc extern(C) void function(int, int, int, int)
|
|
PFN_glViewportArrayv
|
nothrow @nogc extern(C) void function(uint, int, const(float)*)
|
|
PFN_glViewportIndexedf
|
nothrow @nogc extern(C) void function(uint, float, float, float, float)
|
|
PFN_glViewportIndexedfv
|
nothrow @nogc extern(C) void function(uint, const(float)*)
|
|
PFN_glWaitSync
|
nothrow @nogc extern(C) void function(gfx.bindings.opengl.gl.__GLsync*, uint, ulong)
|
|