Function DeclarativeEngine.getShaderSrcFromString
immutable(uint)[] getShaderSrcFromString
(
in const(string) srcStr,
in const(gfx .decl .sdlang .util .Location) location
);
immutable(uint)[] getShaderSrcFromString
(
in const(string) srcStr,
in const(gfx .decl .sdlang .util .Location) location
);