Function rotationPure
Build a pure 3d rotation matrix with angle in radians
auto rotationPure(T, V)
(
in T angle,
in V axis
)
if (isFloatingPoint!T && isVec!(3, V));
Build a pure 3d rotation matrix with angle in radians
auto rotationPure(T, V)
(
in T angle,
in V axis
)
if (isFloatingPoint!T && isVec!(3, V));